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votes
By Design

[iOS][Android] Stencil comparisons don't work on mobile

Mobile

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Mar 27, 2019

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Version/s: 2018.3.0f2

Steps to reproduce:1. Open user attached project2. Build & Run3. Move the Player to the edge of the floor and observe that the b... Read more

0
votes
Fixed

[Vulkan] Inefficient memory barriers (vkCmdCopyBufferToImage)

Vulkan

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Mar 27, 2019

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Version/s: 2019.1.0b9

Steps to reproduce:1. Open attached project2. Open SampleScene3. Build & Run to an Android device4. Take a RenderDoc capture5. O... Read more

0
votes
Fixed

[WebGL] "Screen position out of view frustum" error is thrown when using...

WebGL

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1141232-WebGL Visibility.zip")2. Build for WebGL platform (with "Fail" scene at... Read more

0
votes
Fixed

Position Gizmo on the Reflection probe moves differently from the Probe ...

Package: Scriptable Render Pipeline HD

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Mar 27, 2019

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Version/s: 5.10.0

How to reproduce:1. Open the "Reflection Probes 01*" Scene in the attached "Bugs.zip" Project2. Click on the "Reflection Probe <-... Read more

0
votes
Fixed

Game View texture mip levels are loaded based on the Scene View camera w...

Graphics - General

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Mar 27, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a7

How to reproduce:1. Open the attached project "TexStreamTest.zip" and scene "SampleScene"2. Enter Play Mode3. Exit Play Mode4. Zoom ... Read more

0
votes
Fixed

[Editor Windows] YAMLMerge tool occasionally exiting without any warning...

Themes

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Mar 27, 2019

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Version/s: 2018.3.10f1

How to reproduce:1. Download the project2. Open "TestMerge_2018.3.11" Expected result: an error is thrown "Error parsing file 'Empty... Read more

2
votes
Fixed

Shader error causes screen to go black when PostProcessing is on

Package: PostProcessing

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Mar 27, 2019

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Version/s: 2.1.5

Repro steps: - create a new project- add the LWRP package- update the PostProcessing package- Add a PostProcessing Layer to the MAin... Read more

0
votes
Fixed

FMODMemoryAlloc crash when creating Presets of AudioManager settings and...

Audio

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Mar 27, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open a QA-supplied project ("AudioCrashRepro.zip")2. Open Edit - > Project Settings -> Audio3. Set Defau... Read more

0
votes
Fixed

[MacOS] Transparent shader not rendered the same in Build as in Scene/Ga...

Package: Scriptable Render Pipeline Lightweight

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Mar 27, 2019

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Version/s: 5.7.2

Steps to reproduce:1. Open original project "shader_bug_onMacBuild.zip"2. Open "Test Scene 1"3. Observe how shader supposed to be re... Read more

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