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0
votes
Fixed

[Input System] UI Input Module lets the player navigate across other can...

Package: Input System

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Jan 15, 2021

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Version/s: 1.1.0-preview.2

How to reproduce: 1. Open the user's attached "Multiplayer input" project 2. Open Assets/Scene/SampleScene 3. Enter Play Mode 4. Mov... Read more

1
votes
Won't Fix

PreUpdate.NewInputUpdate increased by 0.01ms every Scene reload

Package: Input System

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Jul 11, 2023

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Version/s: 1.6.1, 1.6.2

Steps to reproduce: 1. Open the user's attached project "2022_3_LTS_SimpleVR.zip" 2. Open the "MostSimpleVRSetup" Scene 3. Open ... Read more

0
votes
Postponed

Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...

Package: Input System

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Feb 18, 2022

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Version/s: 1.3

-e: see title, mirrored from jira Read more

0
votes
By Design

[Input System] UI Components lags when using Input System UI Input Modul...

Package: Input System

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Jun 16, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the user's attached project "PlayerInput Bug.zip" 2. Enter the Play Mode 3. Click and drag Right or Left S... Read more

3
votes
Postponed

[Input System] .wasPressedThisFrame is false after Thread.Sleep() and In...

Package: Input System

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May 07, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open attached project "ThreadSleep.zip" and scene "SampleScene" 2. Enter Play Mode 3. Press keyboard keys rap... Read more

0
votes
Fixed

[Input System] touch phases are inconsistent

Package: Input System

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Feb 02, 2021

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Version/s: 1.0.2

-e: the different touch phases Stationary and Moved are entered inconsistently --this is a followup case from 1286865 -repro: --op... Read more

0
votes
By Design

Multiple Touchscreen devices references/names on Android is not consistent

Package: Input System

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Jan 28, 2021

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Version/s:

Some Android devices appear to have more than one Touchscreen available at the start of a scene, and which of them it picks as Touch... Read more

0
votes
Postponed

[tvOS] [Input System] [UI] cursor movement is random when using Automati...

Package: Input System

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Dec 06, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps: 1. Open project attached in "TestInputSystem.zip" 2. Build and Deploy to an AppleTV 3. Try navigating the button... Read more

1
votes
Fixed

New Input System's Mouse events get stuck on the first clicked UI Toolki...

Package: Input System

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Jan 21, 2021

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Version/s: 1.1.0-preview.2

How to reproduce it: 1. Open the user's attached project "TextFieldSelection.zip" 2. Load "SampleScene" 3. Enter Play mode 4. In the... Read more

0
votes
Fixed

[WebGL] Input stops working when 2 Player Input Components are in the Scene

Package: Input System

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Jul 05, 2023

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Version/s: 1.6.1

How to reproduce: 1. Open the attached Project "inputTest" 2. Build and Run the Scene "GameplayScene" on WebGL 3. Open the browse... Read more

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