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[Input System] UI Input Module lets the player navigate across other can...
How to reproduce:1. Open the user's attached "Multiplayer input" project2. Open Assets/Scene/SampleScene3. Enter Play Mode4. Move yo... Read more
NullReferenceException thrown when editing project wide actions in play ...
How to reproduce:1. Open the “My project(99).zip“ project2. Open the “Input System Package” settings in the Project Settings3. Add a... Read more
Player Input Manager assigns wrong indexes for newly connected devices w...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. C... Read more
The Input Action Asset will not update when the binding path has been ch...
How to reproduce:1. Open the “TIS.zip“ project2. Double-click “TestInputs“ Input Actions asset in the Project tab3. Expand and obser... Read more
Errors are thrown when entering the Play Mode after modifying the InputA...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[Input System] touch phases are inconsistent
-e: the different touch phases Stationary and Moved are entered inconsistently--this is a followup case from 1286865 -repro:--open p... Read more
Multiple Touchscreen devices references/names on Android is not consistent
Some Android devices appear to have more than one Touchscreen available at the start of a scene, and which of them it picks as Touch... Read more
[tvOS] [Input System] [UI] cursor movement is random when using Automati...
Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more
New Input System's Mouse events get stuck on the first clicked UI Toolki...
How to reproduce it:1. Open the user's attached project "TextFieldSelection.zip"2. Load "SampleScene"3. Enter Play mode4. In the Gam... Read more
Input Action file is marked as dirty when opening after renaming it
How to reproduce:1. Open the attached “inputs.zip” project2. Open the “New Controls.inputactions” file, add “Action Map” then save t... Read more
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