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Some Assets are imported twice when importing for first time (No Library...
How to reproduce:1. Make sure CacheServer in Edit -> Preferences... -> Cache Server -> Cache Server Mode is set to Local2. ... Read more
Unity crashes when Global Illumination is enabled in the weight lifting ...
The weight lifting scene in the linked project has automatic bake and global illumination enabled. When the scene opens it will try ... Read more
[Editor] Unity crashes on creating LWRP project
Unity crashes on creating LWRP project Steps to Repro:1. Create a new LWRP Project2. Wait for the project to load Actual Result:Edit... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce:1. Make sure Library folder is deleted2. Open attached project "TestHashProject2019.1.0b10.zip"3. In the Console wi... Read more
Script doesn't open up in visual studio on Mac even if it's selected as ...
Scripts open up in another editor even if Visual Studio is selected as an external code editor. Steps To Reproduce 1. Create a Proje... Read more
Cannot revert changes to prefab variants when the prefab variant is edit...
If you select a prefab variant in the Project View, make a change in the Inspector and then attempt to revert it, a warning will be ... Read more
Cannot rename prefabs via the Inspector when they are selected in Projec...
If you select a prefab in the Project View and attempt to rename it in the Inspector, it will not work. Upon pressing enter the old ... Read more
[Physics] Cloth Constraint spheres not visible or selectable
I created a 3d plane and moved, scaled and rotated it to a position where i wanted to add my cloth effect.But when i added my cloth ... Read more
NetworkTransformChild component from Multiplayer HLAPI package cannot be...
How to reproduce:1. Create a new Unity project2. Download the Multiplayer HLAPI package3. In the Project window navigate to Packages... Read more
ScriptableObject instance Script field is 'None'when created out of Scri...
How to reproduce:1. Open the attached 'ScriptableObjectCreation.zip' project2. Right-click in the project tab -> "Create" -> "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS