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Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce:1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project2. Enter Play Mode3. Observe the "Main" Scene in... Read more
[UnityWebRequest] UnityWebRequest.EscapeURL ignores specified encoding w...
How to reproduce:1. Open the attached project ("case_1151016-WebRequestEscapeURL")2. Open the repro scene ("SampleScene")3. Enter Pl... Read more
Editor throws Error messages when 2D Animation package is installed
1. Create a new project2. Import the 2D Animation package Expected behavior: Editor runs properly and no errors are thrownActual beh... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce:1. Download the attached project and build it on the tvOS platform in Unity2. Launch the Xcode build and connect a ... Read more
The View is upside-down, and the Rotation on the Vertical Axis is invert...
To reproduce: 1. Download attached project "ios-gvr-1.zip" and open in Unity2. Open "HelloVR" scene3. Build for iOS4. Deploy the Xco... Read more
Error is thrown when trying to set Dynamic Parameter field in Analytics ...
Steps to reproduce:1. Open the original project2. Navigate to Project -> Assets -> Scenes and open "SampleScene"3. In the Hier... Read more
A loop of Prefab AutoSave begins when adding a Parameter to Analytics Ev...
Steps to reproduce:1. Open the original project "BugReport.zip"2. Navigate to Project -> Assets and open "TestScene"3. Select "Im... Read more
[WebGL] BuildPipeline.BuildPlayer fails if the destination path ends wit...
Steps to repro:1. Open attached project "Build Issue.zip"2. Repro -> Build Repro Build Expected result: Project builds.Actual res... Read more
Two GUITexture materials are leaked into the Editor each time Play Mode ...
How to reproduce:1. Create a new Unity Project2. Open Window > Analysis > Profiler3. Select the Memory Profiler, enter and exi... Read more
Unity Editor is unable to reference System.Security.Cryptography.Cng.dll
Reproduction steps:1. Open the attached Project from "Microsoft.Azure.EventHubs.zip" Expected result: The project opens up without a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS