Search Issue Tracker
Color doesn't change when using color picker
To reproduce:1. Open empty project2. In Project window, create a new Material3. In Material's Inspector window, try changing Albedo ... Read more
Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to int...
Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to introduction of UnityChannelTangle Read more
"Strip engine code" includes unused engine code
Reproduction steps:1. Open the attached project.2. Make sure IL2CPP is selected and Strip engine code checkbox is selected in the Pl... Read more
Adding Post Processing profile to a Camera destroys shading
To reproduce:1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip"2. Open Scenes --> WaterScene3. Go into Play mode and ob... Read more
System.DllNotFoundException: MonoPosixHelper is thrown when calling Syst...
Reproduction steps:1) Download and open attached project2) Build and run "test.unity" scene on an Android device3) Watch device's lo... Read more
[iOS] Memory usage between Debug Navigator and Allocation Instrument dif...
Reproduction steps:1. Build the attached project to iOS device.2. Go to Debug Navigator tab in the Xcode.3. Select Memory.4. Press M... Read more
Physics crash the Editor in GameObject::SendMessageAny
To reproduce: 1. Open the project, attached by the user (Vargas_Mark.zip)2. Open the "UndergroundTemple" scene3. Enter Play mode4. P... Read more
Build failure because of UnityEditor namespace causes script references ...
How to reproduce:1. Open the "BuildFailure" project2. Open the "main" scene3. Press Play (notice the script "hello" is working)4 Try... Read more
Material changes are not applied to child Game Object when parent is usi...
To reproduce:1. Open the "Scene" scene in the user attached project2. Select the "Material" from the Assets folder3. Change the valu... Read more
LineRenderer flickering when there are multiple looping LineRenderers wi...
Steps to reproduce:1.Open attached 'LineRenderer' Unity project2.Enter Play mode Expected results:Objects with Line Renderer compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed