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TextMeshPro text and caret is offset when TextMeshPro is used within lay...
How to reproduce:1. Open attached project "TMPCaretLayoutGroupBug.zip" and scene "SampleScene"2. Enter Play mode3. In Game view sele... Read more
Missing Namespace UI error appears when a script tried to use UnityEngin...
After running through a few packages in the Assets Store, loading and unloading packages and DLLs, I got into a state with my projec... Read more
[UI] Text input field does not resize in the inspector.
Text input field does not resize in the inspector. Steps to repro:1. Create a new project.2. GameObject > UI > Text.3. Add mul... Read more
[FBX Exporter] FBX Exporter doesn't export BlendShapes
Reproduction steps: 1. Open "fbxexportbug.zip" project2. Select "NPC1-StdF" Game Object in the Hierarchy3. "GameObject" -> "Expor... Read more
[Improved Prefabs] Editor freezes with the infinite error loop after del...
Exiting Prefab Mode pop up appears along with NullReferenceException on deleting Light Probe prefab from the project view. Steps to ... Read more
TextMeshPro Distance Field Overlay shader invisible in HDRP
Steps to reproduce:1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new TextMeshPro (TMP) 3D object... Read more
[Improved Prefabs] Opening file failed popup appears on duplicating prob...
Opening file failed popup appears on duplicating probes and creating a prefab of Light Probe Group. Steps to Reproduce:1. Create a n... Read more
TextMeshPro Distance Field (Surface) material not working with HDRP
Steps to reproduce: 1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new Textmesh PRO (TMP) 3D obje... Read more
Timeline extrapolation indicator is almost invisible when using Personal...
How to reproduce:1. Open attached project "ExtrapolationInvisible.zip"2. Open Timeline window3. Select "GameObject" in the Hierarchy... Read more
Audio file preview Inspector breaks and throws NullReference exceptions ...
How to reproduce:1. Open the user-submitted project ("OggPreviewTest.zip")2. Select the "Test.ogg" file3. In Its Inspector window pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS