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EventData.useDragThreshold does not get reset back to true after clickin...
How to reproduce:1. Open the user's attached project2. Make sure the Architecture is set to "x86_64" in the Build Settings window3. ... Read more
MultiTapDelayTime does not influence MaxTapSpacing in Input Action assets
How to reproduce:1. Open attached project ".zip"2. Open Input Action Asset "prototype1" (in "Settings" folder)3. Expand "RotateDoubl... Read more
EventSystem.current.IsPointerOverGameObject returns false when clicking ...
Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more
"Add Binding" selection has glitchy behavior when one Control Scheme is ...
Reproduction steps:1. Open the attached “IN-96934.zip” project2. Double click on the “InputSystem_Actions” from the Project Window3.... Read more
Actions are not highlighted in Input Actions when navigating using Tab
How to reproduce:1. Open the attached "inputsys_navigation_issue" project2. Open the "Controls" Input Actions3. Select the "A" Actio... Read more
Key state misreported for ~1 second when refocusing on Game view while u...
How to reproduce:1. Open the attached "IN-88227" project2. Open the "SampleScene" and enter Play mode3. Click any window outside the... Read more
Can't open drop-down menu when hovering over free space in Input Action
Reproduction steps:1. Create a new project and install the Input System package2. Create a new Input Action and open it3. Try to ope... Read more
Disabling and enabling an action map inside an update frame breaks modif...
How to reproduce:1. Open the user’s attached “InputSystemLayerBugRepro.zip” project2. Enter Play Mode3. Press CTRL + W on the keyboa... Read more
Errors are thrown in the Console when deleting multiple Bindings
How to reproduce:1. Open the attached "1300506_Repro" project2. In the Project window double-click on "New Controls" to open the Inp... Read more
[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Observe the MultiplayerEventS... Read more
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