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Models have lighting artifacts when transparent HDRP Graph Lit is used
How to reproduce:1. Open attached project "Shader Graph Bug.zip" and scene "SampleScene"2. In Game or Scene view, observe the left c... Read more
[Editor] Assertion failed on expression occurs when windows is rescaled
Assertion failed on expression occurs when windows is rescaled Steps to Repro:1. Create a new Project2. Maximize Unity3. Open Window... Read more
Profile percentages for a CustomSampler change when recording is stopped...
How to reproduce:1. Open the attached project "bug-profiler-load-timings.zip" and scene "SampleScene"2. Open the Profiler window3. E... Read more
[UI Elements] InvalidOperationException occurs on setting the binding sc...
InvalidOperationException occurs on setting the binding script to none Steps to Repro:1. Open attached project2. UIE Test Suite >... Read more
[Android] ECS objects are bunched together in the wrong position when be...
To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more
[UI Elements] Visibility of scrollbars are not being toggled
Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more
Unity crashes when jumping out of Debugged Async method with Shift+F11
Steps to reproduce:1. Open users attached project "Async debug crash.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more
[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more
There is a slight offset when setting Timeline Clip's duration to 1 frame
How to reproduce:1. Create a new Project2. Create a Timeline3. Record a Clip4. Try to change the "Duration" variable to 1 in the fra... Read more
[NavMesh] NavMesh Agent is occasionally blocked by obstacle that has bee...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip"2. While in project, Enter Play mode and press "Toggle ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS