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[WebGL] Uncaught TypeError: this.decompress is not a function fails the ...
To reproduce:1) Open the attached project and scene2) Build and run WebGL3) Launch it on an old browser It fails with "Uncaught Type... Read more
Licence text in the About Unity window is cut off
Some licence text in the About Unity (Credits) window is cut off and cannot be read. 1. Open Unity2. Create a new project with any s... Read more
[LWRP] [RenderTexture] Alpha channel is not rendered when using RenderTe...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run "SampleScene"Observe:Rendertexture lost transpare... Read more
Mouse snaps to main monitor if the scene view is maximised while panning...
If Unity is not running on your main monitor and you maximise the scene view while interacting with it, the mouse cursor will snap t... Read more
[IL2CPP][macOS] IL2CPP fails to link debug symbols when build name has s...
How to reproduce:1. Create a new project2. Go to File > Build Settings > Player Settings3. Go to Other Settings > Configura... Read more
[Linux] Cursor movement limited to screen edges
To reproduce:1) Create a new project2) Select something that would have a slider in Inspector (for example, Camera object in the hie... Read more
RecompressAssetBundleAsync fails when an AssetBundle with the same name ...
How to reproduce:1. Open the attached project ("case_1156945-TestAssetBundleRecompress.zip")2. Open the repro scene ("SampleScene")3... Read more
[NestedPrefabs] When building AssetBundles with Nested Prefab, Assets ar...
Reproduction steps: 1. Open "Nested Prefabs.zip" project2. Open Asset Bundle browser window3. Build Bundles4. Notice "child' and "pa... Read more
[Linux] [Bugreporter] Suggestion box never updates
To reproduce:1) Launch bug reporter2) Write anything in Title Expected: Several suggestions are given belowActual: The box below tit... Read more
Timeline's Duration changes unexpectedly when it is set to Fixed Length...
How to reproduce:1. Download and open the submitted project2. Open the Timeline window2. Select New Timeline in the Project window3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS