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[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
On clicking the "Embed Configuration Editable Package" button to install the package in the HDRP Wizard window causes the editor to ... Read more
[Linux] Project Settings window cannot go over Build Settings window
How to reproduce:1. Create or open any project2. Open Build Settings and Project Settings windows3. Make sure that both windows are ... Read more
UI Builder Inspector elements become unreachable when expanding and coll...
How to reproduce:1. Create and open a new project2. Open the UI Builder (Window -> UI Toolkit -> UI Builder)3. Add any element... Read more
EditorGUI.TagField and similar drop-downs do not show mixed values when ...
How to reproduce:1. Create a new Unity project2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects3. ... Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more
Calling the SendTo method on a UDP Socket causes an invalid pointer addr...
How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left