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[HDRP] Visual artifacts occur when an object is moved quickly
How to reproduce:1. Open the attached 'H ttenthal.zip' project2. Open 'Inventory' scene and go to Play Mode3. Select item by pressin... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more
Cinemcahine - Cinemachine Collider warning appears in log when building ...
Cinemachine Collider warning appears in log when building for Andriod Library\PackageCache\com.unity.cinemachine@2.3.4\Runtime\Behav... Read more
Crash on memcpy_repmovs when entering Play mode
How to reproduce:1. Open the "memcpy_repmovs_crash.zip" project2. Open the "Bubbles.unity" scene3. Select "realSenseVGA60" in the Hi... Read more
[iOS] UnityWebRequest test fails sending large data
To reproduce:1. Open user attached project "iosWebRequestFailures.zip"2. Open "SmapleScene.unity" scene3. Enter Play mode4. Observe ... Read more
[Editor] GameObject visibility toggle doesn't work with HDRP Template
GameObject visibility toggle in the Hierarchy doesn't work with HDRP Template Steps to repro:1. Create a new project with HDRP Templ... Read more
Light2D - Colour picker only works when clicked on the right-hand side o...
Expanding the inspector does not seem to expand the hitbox for the color picker in Light2D. It only clickable on the right-hand side... Read more
[Hub] Hub fails to open versions that are marked to be run as admin
How to reproduce:1. Make sure your selected version Unity Editor executable is marked as "Run as administrator"2. Try to create a ne... Read more
Text is offset in the Editor when Windows DPI settings are set to 125%
1. Create a new project2. Select the Main Camera gameObject3. Observe the text for Projection or FOV Axis dropdown menus Expected re... Read more
Destroying all entities in a world does not set next empty entity to ind...
How to reproduce:1. Open attached project "DestroyAllEntities (2).zip"2. In Package Manager, install Entities package3. Enter Play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS