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[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Previewing single Animation object previews unrelated object's default s...
How to reproduce:1. Open the user-submitted project ("AnimationPreviewBug.zip")2. Open the "SampleScene" and click on the "Human" ob... Read more
[HDRP/Shadergraph] Exposure node breaks when attached to the Master Node...
How to reproduce:1. Create and open a new HDRP project2. Create and open a new PBR graph3. Add an exposure node and attach its outpu... Read more
[HoloLens] WorldAnchorStore throws an ArgumentNullException when calling...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open VS solution and build to HoloLens4... Read more
[Addressables] Error is thrown when loading an Addressable asset asynchr...
Steps to reproduce:1. Open users attached project "find-addressable-link-xml.zip"2. Open "SampleScene"3. Enter Play Mode4. Notice th... Read more
[Windows] Deleting a Loaded Dll file in the Editor, doesn't delete it in...
Reproduction steps: 1. Open "DelegateTest.zip" project2. Enter and Exit Play mode3. Delete "AndroidCppDelegateTest" in the Project w... Read more
[XR][XR SDK][Oculus] Right eye is not rendering certain Materials when u...
How to reproduce:1. Open the "1165601_ReproProject" Project2. Open the 'Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more
[Cinemachine] Lerping between 180 and -179 degrees with Cinemachine came...
Reproduction steps: 1. Open "CinemachineTesting.zip" project2. Open "SampleScene" scene3. Enter Play mode4. Wait for the GO to rotat... Read more
[Unity Hub] No warnings are present when trying to install a new version...
Reproduction steps:1. Go to Unity Hub > Settings > General > Secondary Location Path2. Type the invalid path directly in th... Read more
Control Track fails to sample animation keyframes inside its controlling...
How to reproduce:1. Open the user-submitted project ("ControlActivationNotRevert.zip")2. While the TImeline Window is opened click o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS