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Votes
2
Found in [Package]
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.2.0b2
2019.3.0a1
Issue ID
1165601
Regression
No
[XR][XR SDK][Oculus] Right eye is not rendering certain Materials when using Single Pass Instanced Rendering Mode
How to reproduce:
1. Open the "1165601_ReproProject" Project
2. Open the 'Scenes/SampleScene" Scene
3. Enter the Play Mode
Expected result: Both eyes are rendering "Plane" Game Object
Actual result: Right eye is not rendering "Plane" Game Object
Reproducible with 2017.4.29f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b8, 2019.3.0a7
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Resolution Note:
The shader is missing single-pass macros:
------
struct vertOut {
float4 pos : SV_POSITION;
float2 uv : TEXCOORD0;
fixed4 color : COLOR;
UNITY_VERTEX_OUTPUT_STEREO
};
-----
vertOut vert( appdata_full v ) {
vertOut vo;
UNITY_SETUP_INSTANCE_ID(v);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(vo);
-----
See this page for more information: https://docs.unity3d.com/Manual/SinglePassInstancing.html