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Cannot exit Prefab edit mode when it is accessed from Parent Prefab Edit...
How to reproduce:1. Download and open the submitted project2. Double click on the Cube Prefab to open it in Prefab edit mode3. Open ... Read more
Prefab Instance with a broken Prefab connection is created when Prefab w...
How to reproduce:1. Download and open the submitted project2. Drag the GameObject from the scene to the project window to create a P... Read more
Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...
How to reproduce:1. Download and open the submitted project2. Start Play mode3. Observe the crash Reproduced with: 2018.4.3f1, 2019.... Read more
Intellisense does not autocomplete callbacks when script inherits from A...
How to reproduce:1. Open the attached project("Intellisense_Asset")2. Open the NewBehaviourScript3. In the NewBehaviourScript class,... Read more
Editor freezes when MoveAsset is used in Postprocess functions
How to reproduce:1. Open the attached project("MoveAsset_Test")2. In Assets, right-mouse click on the model.fbx and select Reimport ... Read more
Crash in UnityYAML::Write::SerializeScalar while importing the package
Steps to reproduce: 1) Open Unity Hub and create a new project2) Go to Assets >> Import Package >> Custom package3) Sele... Read more
Endless stream of errors are thrown when creating an Entity which has a ...
How to reproduce:1. Download and open the attached project "1167570.zip"2. Open the Entity Debugger, Inspector and Console windows3.... Read more
It is impossible to select Light probes while in Light probe edit mode
How to reproduce:1. Open user's attached project2. In the Inspector window enable light probe editing3. Try selecting one of the Lig... Read more
Name of the script is displayed beyond bounds in the Project Window when...
How to reproduce:1. Create a new project2. Create a new script with the name "ין פאָקס דזשאַמפּס איבער די פויל הונט די שנעל ברוין פא... Read more
GameObject with a broken Prefab connection will override its connection ...
How to reproduce:1. Create a new project2. Create a Cube GameObject and an empty GameObject in the Scene3. Drag the Cube GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS