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[iOS] WebCamDevice.availableResolutions returns a single resolution with...
*Steps to reproduce:* # Open attached project (camera-test.zip) # Switch to iOS and make a build # Open generated Xcode projec... Read more
Editor freezes when selecting a GameObject in Play Mode with a script co...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
Saving moves Toggle Button Group buttons to the wrong place in hierarchy
*Steps to reproduce:* # Create a new URP project. # Assets > Create > UI Toolkit > UI Document and open it in UI Builder. # Fr... Read more
[Android] Not all objects are rendered when a Static Batching is disable...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Android Player (File > Build And Run) 3. Observe t... Read more
[iOS] Visual artifacts are visible when the camera's feed is rendered to...
Reproduction steps: 1. Open “ASDQWE” project 2. Open the Build Profiles Window (File > Build Profiles) 3. In the Build Profiles Wind... Read more
Error "cannot map expression to ps_4_0 instruction set" in Shader Graph ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open the “/Asse... Read more
Infinite loop when using UnsafeHashSet.Add
How to reproduce: 1. Open the attached project "EcsPlayground.zip" 2. Enter Play Mode Expected results: The Editor doesn't hang... Read more
Sprite Renderer image is changed when Mask Interaction is turned by C# s...
Reproduction steps: 1. Open the attached “Bug.zip” project 2. Open the “Test” Scene 3. Enter the Play mode 4. Press on the left ... Read more
“Exception: System.Exception: This method should have been replaced by s...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/_/Failure/Scene.unity“ Scene 3. Enter the Play Mode ... Read more
URP Player remains in Windows Background processes when the application ...
How to reproduce: 1. Create a URP template project 2. Build the project with the name “MyProject” 3. Run the built project 4. Ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
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