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0
votes
Fixed

[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.0.1

Steps to repro:1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP2. Open 'Sponza' scene;3. Drag '... Read more

0
votes
Fixed

Orthographic camera with far plane set to 0 results in assertions

Package: Scriptable Render Pipeline Universal

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Jul 26, 2019

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Version/s: 6.5.2

To reproduce:1. Open attached project;2. Open Sample scene;3. Make sure Camera's projection is set to Orthographic, near plane is a ... Read more

0
votes
Fixed

[VR][URP][Post Proc] Game view is rendered multiple times per single eye...

Package: Scriptable Render Pipeline Universal

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Aug 30, 2019

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Version/s: 7.0.0

How to reproduce:1. Create a new Project with Universal RP template2. Enable VR support in Player Settings3. Change Stereo Rendering... Read more

0
votes
Duplicate

[URP][VR] Right eye isn't render when using Multi Pass rendering

Package: Scriptable Render Pipeline Universal

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Sep 21, 2019

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Version/s: 7.1.1

Steps to reproduce:1. Created new default URP project2. Enabled VR3. Enabled Mock HMD to be able to test without a headset4. Enter P... Read more

0
votes
Duplicate

Performance of LODGroups with crossfade in URP is worst than in Legacy r...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8

Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. Make sure that on the Obj... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

0
votes
Fixed

URP/LWRP Camera's Opaque Texture Tool tip has grammar mistakes when hove...

Package: Scriptable Render Pipeline Universal

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Sep 12, 2019

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Version/s: 4.1.0 - 7.1.1

How to reproduce:1. Create new URP/LWRP project2. Select Main Camera3. Hover your mouse cursor on Opaque Texture4. Read the descript... Read more

1
votes
Won't Fix

[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2019

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Version/s: 7.1.1

Repro steps:1. Open QA attached project repro_11848102. Build and run on Oculus Quest/Go3. Observe the plane with the water shader4.... Read more

0
votes
Not Reproducible

[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...

Package: Scriptable Render Pipeline Universal

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Jan 23, 2020

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Version/s: 7.1.8

With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more

0
votes
Fixed

[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPi...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer Steps to Reproduce:1. Create a new project wi... Read more

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