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0
votes
By Design

[DOTS][ECS][Hybrid Renderer] MaterialPropertyBlock instanced Data does n...

Package: Entity Component System (ECS)

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Jul 26, 2019

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Version/s: preview.13 - 0.0.1

Customer is currently making use of BatchRendererGroup using the RenderMeshSystemV2 of Hybrid Renderer, it's modified in some Areas ... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
By Design

Asset from Package aren't available in the asset browser

Package: Scriptable Render Pipeline HD

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Jul 26, 2019

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Version/s:

What happened For terrain, if you try to change the material, the required shader, DefaultHDTerrainMaterial.mat, along with other HD... Read more

0
votes
Won't Fix

MemberInfo.IsDefined Ignores inherit Parameter on Types when .NET 4.x sc...

Mono

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Jul 26, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172443-memberinfo-isdefined.zip")2. Open the repro scene ("testScene")3. Enter... Read more

2
votes
Fixed

Size over lifetime does not affect collider size in the initial collisio...

Visual Effects - Legacy

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Jul 26, 2019

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Version/s: 2019.1.0b3, 2019.1.10f1, 2019.2.0a6, 2019.3.0a1

How to reproduce:1. Open the attached "ParticleCollisionTest.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the par... Read more

1
votes
Fixed

[UniversalRP] Post Process not working in Sceneview

Package: Scriptable Render Pipeline Universal

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Jul 26, 2019

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Version/s: 7.0.1

Post process effects don't show in Scene View Step:1. Create a new project with Lightweight RP template2. Make sure Post Processing ... Read more

0
votes
By Design

[Android] Crash at nativeRestartActivityIndicator when Debugging and run...

Mobile

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Jul 26, 2019

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Version/s: 2019.3, 2019.3.0a10

[This is internal feature, doesn't affect users] To reproduce:1.Create a new Unity project (Unity revision `ad84c73533d2`)2. Add a C... Read more

5
votes
Fixed

Building OSX standalone with FBX Exporter package installed includes ext...

Package: FBX Exporter

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Jul 26, 2019

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Version/s: 2.0.1-preview2

How to reproduce:1. Build the attached project for OSX Standalone2. Check Build.app/Contents/Plugins content Actual result: UnityFbx... Read more

1
votes
Not Reproducible

Baked Lightmaps are corrupted when they are generated using Progressive ...

Shadows/Lights

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Jul 26, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project ("gpuspeedtreebakeexample.zip")2. Open Baketest scene3. In Lightning window press Clear Ba... Read more

0
votes
Fixed

The Links on a Custom Package link to a 404 documentation page rather th...

Packman

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Jul 26, 2019

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Version/s: 2018.4.0f1

The package manager window has hyperlinks to view documentation, view changelog, and view licenses. The Documentation for creating C... Read more

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