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NullReferenceException is thrown when attempting to lock the Inspector w...
How to reproduce:1. Create a new Unity project2. In the Project window select the One-Column Layout3. Select the 'Packages' folder4.... Read more
[XR Management] Trying to download multiple SDK versions quickly forces ...
If you attempt to download multiple XR SDKs quickly, the following error will appear in the console: Failed to resolve packages: An ... Read more
[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce:1. Create a new Unity Project2. Make sure VSCode is set as a default text editor3. Create two scripts4. Open the fi... Read more
[UniversalRP] Superflous log messages are being posted to console after ...
To reproduce:1. Create a project using UniversalRP2. Create a materialExpected result: no logsActual result: A log message is printe... Read more
[UniversalRP] Log messages still refer to LWRP, instead of UniversalRP
[UniversalRP] Log messages still refer to LWRP, instead of UniversalRP To reproduce:1. Create a new project using UniversalRP2. Crea... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more
[Packman] Packages disappear from the list after removing
[Packman] Packages disappear from the list after removing After removing an installed package via the Package Manager, that package ... Read more
[UIElements] Multiline text field label is missing in IMGUI container fo...
Multiline text field label is missing in IMGUI container for Editor controls window. Refer the attached screenshot Steps to reproduc... Read more
[UIElements] Spoon dropdown text is clipped in IMGUI Bindings dropdown
Spoon dropdown text is clipped in IMGUI Bindings dropdown. Refer the attached screenshot Steps to reproduce:1) Open attached project... Read more
Crash on Unity::Joint::SetupAxes when editing joint angular limits on ch...
How to reproduce:1. Open new Unity project2. Create two Empty GameObjects and make one the child of the other3. Add a Hinge Joint Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field