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1
votes
Fixed

[Plastic SCM] Trying to lock a file through its Inspector throws an erro...

Version Control

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Aug 06, 2019

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Version/s: 2019.3.0a4, 2019.3.0a11

How to reproduce:1. Create a new project in your prefered Plastic workspace2. Open it and connect it to Plastic3. Create a new scrip... Read more

1
votes
Fixed

Attempting to create a zero length compute buffer is thrown after upgrad...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2019

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Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Upgrade Universal RP package to 7.1.1 (latest SRP master);3. Obse... Read more

0
votes
Fixed

[Package Manager] User's registered assets are not displayed when "My as...

Packman

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Aug 06, 2019

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Version/s: 2019.3.0a11

"OverflowException" is thrown and user's registered assets are not displayed when "My assets" dropdown is selected in Package manage... Read more

0
votes
Won't Fix

[Scripting] Custom Editor's toggle in hierarchy window does not work if ...

Scripting

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Aug 06, 2019

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Version/s: 2019.2.0b10

Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more

0
votes
Fixed

[VCS] Deleting multiple assets while version control is enabled is very ...

Version Control

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0f1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more

1
votes
Fixed

No input appears when using keyboard character shortcuts with ALT-Code i...

Windows

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy Window create a new GameObject3. Rename GameObject > input character usin... Read more

0
votes
Fixed

[LWRP][XR LIH] Light does not Illuminate GameObjects at a certain positi...

Package: Scriptable Render Pipeline Lightweight

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Aug 06, 2019

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Version/s: 6.9.0

Steps to reproduce:1. Open users attached project "LightsBugUnity.zip"2. Open "SampleScene"3. In the Hierarchy Window select "Cube"4... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

11
votes
Fix In Review

OnApplicationFocus() is not called when leaving or re-entering a VR appl...

Oculus

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Open the "SampleScene/Scenes" Scene3. Enter the Play Mode4. With HMD on press the Home... Read more

1
votes
Fixed

OverlapCollider() registers an overlap only at specific points when a Co...

Physics2D

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Aug 05, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the "Main" Scene in the attached "case_1174546-Composite_Collider_Bug" project2. Enter Playmode3. Open the ... Read more

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