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[UIElements Runtime] Setting an image with UIElements Hover state added ...
Reproduction steps:1. Open "UnityPhysicsExamples.zip" project and "Shop" scene2. Enter Play mode3. Hover over UI objects Expected Re... Read more
[STW] 2D Animation bones detach from Sprite when relaunching project
How to reproduce:1. Open the "SampleScene" Scene in the "bowboi test.zip" Unity project2. Select the "player" GameObject in the Hier... Read more
[Mobile]Extreme Editor Slowdown/Instability on Iris Pro GPU 1536 MB
How to reproduce:1. Download the project from the link provided in the Edit section2. Make sure that iOS or Android platform is sele... Read more
Searching for VSync in Project Settings does not open the Quality settin...
Steps to reproduce:1. Create a new project2. Open Project Settings window3. Enter "VSync" the search bar Expected results: Searching... Read more
Sprite Skinning Editor window freezes after undoing with 'Smooth' weight...
How to reproduce:1. Open the attached "SpriteSkinningEditorBlend.zip" project2. In the Project view, select "enemy_fly.psb"3. Open t... Read more
Bone weight smoothing does not work when smoothing between non-null weig...
How to reproduce:1. Open the attached "SpriteSkinningEditorBlend.zip" project2. In the Project view, select "enemy_fly.psb"3. Open t... Read more
[Linux Player] Stack Overflow crash when accessing AudioSettings.dspTime...
How to reproduce:1. Open the user's originally attached project2. Build the project for Linux standalone3. Run the built project-- o... Read more
[SerializeReference] Failure to add managed reference to List the first ...
1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Cannot set a... Read more
[Remote Config] UI will not update on completion if user is idle while P...
[Remote Config] UI will not update on completion if user is idle while Pushing When the user presses Push to sync their changes, the... Read more
[VCS] Files in VCCache remain mapped to wrong name after renaming (move ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatic Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS