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[HDRP] 'HDRP Asset missing' warning has a spelling mistake
Repro:1. Create a new unity project.2. Download High Definition RP package through Package Manager. (Window -> Package Manager)3.... Read more
Error in console while searching in Quick Search after switching a scene...
How to reproduce:1. Open the attached "QuickSearchError.zip" project2. Open "SampleScene"3. Open the Quick Search window and type in... Read more
Game Objects instantiated from Asset Bundles don't retain serialized values
Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more
[Linux] [Android] IL2CPP build fails with Access denied error, insuffici...
How to reproduce:1. Create or open any project with a Unity version that was downloaded through the Hub (along with the Android SDK ... Read more
[XR][Oculus Quest] Reflections are rendered differently per eye
Repro steps:1. Open QA attached project "repro_1183721"2. Build and run on Oculus Quest Actual: Reflection is rendered differently p... Read more
Package list is misaligned with arrows which expand packages previous ve...
To reproduce:1. Open the Package Manager in any project2. Observe the arrows in the Packages list Expected: Arrows are aligned with ... Read more
[WindowManagement] NullReferenceException occurs when changing Windows U...
NullReferenceException is thrown on changing scale factor of the screen from Window's display settings. Refer the attached Video Ste... Read more
[Mono] [Coverage] "mono_profiler_get_coverage_data" returns wrong data
How to reproduce:1. Open "mono_profiler_coverage_wrong_data.zip" project2. Enable Code Coverage (Preferences > General > Enabl... Read more
Asset Bundles have different CRC values when Game Window Aspect Ratio is...
Repro steps:1. Open user attached "BundlesTest.zip" project2. In the top menu, go to Bundles > Build Asset Bundles3. Go to the fo... Read more
[HDRP] Minor UI issue, SSAO text in Frame Settings never fits
Small UI issue where Screen Space Ambient Occlusion never fits in Project Settings-> HDRP Default Settings -> Frame Settings -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor