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0
votes
Fixed

VisualElement object isn't getting updated when its scale is being chang...

UI Toolkit

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Sep 19, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

To reproduce:1. Open attached project ("case_1185353.zip")2. From menu bar open "TestWindow" > "Window"3. In the newly opened win... Read more

0
votes
By Design

TileMap renderer does not consider the z value, therefore, sometimes doe...

2D

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Tilemap.zip" and scene "test1"2. Enter Play mode3. In Game view, press on "Generate Map" ... Read more

0
votes
Duplicate

[URP]SpeedTree Shaders makes shadows become fully black when switching t...

Package: Scriptable Render Pipeline Universal

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Sep 19, 2019

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Version/s: 7.0.1

Steps to reproduce:1. Open user's attached project "WaterShaderExample.zip"2. Open "WaterTest" scene3. Notice that the trees have da... Read more

0
votes
By Design

Text elements placed over Image creates additional batch for Font Texture

uGUI

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "Text batch.zip" project2. Open the "SampleScene" scene3. Window > Analysis > Frame Debugger >... Read more

0
votes
Won't Fix

.obj and dependency .mlt files lost all Materials and Textures when impo...

Asset - Database

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.3.11f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download the project from a Link and open in Unity2. Open "SampleScene" scene3. From Resources > bugatti drag an... Read more

0
votes
By Design

The NavMeshAgent can not arrive at the Destination if there is the Nav M...

AI Navigation

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Sep 19, 2019

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Version/s: 2018.3.0a12, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2020.1.0a1

To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity2. Open "SampleScene" scene3. Enter to Play mode... Read more

0
votes
Fixed

Color discrepancy between source VideoClip and VideoPlayer output

Video

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1

How to reproduce:1. Open attached project "VideoTestProject.zip" and scene ""2. Enter Play mode3. Compare Game view video with the o... Read more

0
votes
Fixed

[Mesh] Crash when using half4 in custom vertex struct with Mesh.SetVerte...

Graphics - General

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Sep 19, 2019

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Version/s: 2019.3.0a11, 2019.3.0b3, 2020.1

Steps to repro:1. Download attached project2. open scene "SampleScene" and enter playmode3. observe crash4. in Vertex.cs, change "Ve... Read more

0
votes
Won't Fix

[Playables] PlayableGraph.Evaluate() has no effect if called in Start()

Animation

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached "PlayableEvaluateStart.zip" project2. Open scene "SampleScene"3. Enter Play mode4. In the cons... Read more

0
votes
Fixed

[IL2CPP] Player crashes with TextMeshPro and HDRP packages on x64 and De...

Package: TextMeshPro

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Sep 19, 2019

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Version/s: 2019.1.0f1, 2019.1.10f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1185286_repro.zip and open "Main" scene2. Build a Standalone player (x64, Build Configuration Debug) ... Read more

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