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Prefab preview does not update when material settings are changed in the...
How to reproduce:1. Open the attached project “IN-112657”2. In the Project window, locate and select the “Cube“ prefab3. Notice the ... Read more
NullReferenceException and list items not saved when adding elements to ...
Reproduction steps:1. Open the attached “IN-114385.zip” project2. From the Project window, double-click on the “Test.uxml” to open i... Read more
Profiler module details use black text in Light Theme, making content ha...
Steps to reproduce: Open a new Unity project Switch the Editor to Light Theme Open the Profiler window (Window → Analysis → Profiler... Read more
Rendering artefacts visible in the Profiler window > Modules section wh...
Steps to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Make sure Captures List is open4. Ob... Read more
Profiler window: “File path is too long” warning text appears pixelated ...
Steps to reproduce: Open a new Unity project Open the Profiler window (Window → Analysis → Profiler) Enter Play Mode Save the captur... Read more
[Android][Input System] Input is detected as active in the Input Debugge...
How to reproduce:1. Open the “ControllerIssue.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Connect a controll... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
[Usability] Process details under Threads in Profiler can't be scrolled ...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the "Edit Mode" profiling an... Read more
Near-Far Interactor is not working when the Built Project uses Metal Ren...
How to reproduce:1. Open the attached “IN-114627.zip” Project2. Build and Run on VisionOS3. Interact with the Cube GameObject in the... Read more
OnAudioFilterRead does not affect signal on AudioListener after enable
Steps to reproduce: Unzip the attached file OAFR-listener-bug.zip Open the contained Unity project Open the scene SampleScene Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor