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[IMGUI] Tooltips for all packages in project inside Package Manager are ...
Tooltips for all packages in project inside Package Manager are misaligned. Refer the attached video Steps to reproduce:1) Create a ... Read more
[IMGUI] NullReferenceException error is thrown on changing layout to sav...
NullReferenceException error is thrown on changing layout to saved layout where the Package Manager window is docked. Steps to repro... Read more
[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...
To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...
How to reproduce:1. Open the attached "case_1193017.zip" Unity project2. Connect a DualShock controller via USB3. Build and run the ... Read more
[Shortcuts Manager] While searching for shortcuts of command, text from ...
When searching for shortcut command in the search box under "Shortcut Manager" Window, Letters like g/y/j/q are cut from the bottom,... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more
[URP][SpriteLight 2D] On deleting sprite from Sprite Light 2D, Scene and...
Reference is not updated in the Scene and Game window on deleting assigned sprite from the Sprite Light 2D Steps to Reproduce: 1. Op... Read more
Input System package 'ArgumentOutOfRangeException' error is thrown when ...
To reproduce:1. Open attached project ("case_1192972.zip")2. Enter the Play mode and press keyboard space button3. Observe Console E... Read more
Closing one of the Cluster Rendering Nodes Crashes the Cluster
Reproduction steps:1. Open the attached project named Case_11929672. Build the project3. Launch the build using the attached .bat fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS