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Disabling and re-enabling IAP in services window throws multiple errors ...
Steps to reproduce: 1. Create new project and import unity IAP package from asset store2. Open services window and enable IAP3. In s... Read more
Unity purchasing gives error on project upgrade due to failing to find U...
Steps to reproduce: The easiest way to reproduce this error is to do an upgrade from one version to another, so, to reproduce1. Open... Read more
[Shader Graph] Editor freezes when a Node is converted to Sub Graph twice
On converting Node to Sub-graph second time causes to editor freeze, refer the attached video Steps to repro:1. Create a new project... Read more
GameObject is not properly Rotated when its Rigidbody is set to Interpolate
How to reproduce:1. Open the user's attached case2. Open the "ShowcaseScene" Scene3. Enter the Play Mode4. Walk left to enter the "G... Read more
[Timeline] Scrubbing the Timeline animation doesn't work on SubScenes
Reproduction steps:1. Open "1193770" project2. Select "Director" GameObject3. In the Timeline window, scrub through the animation4. ... Read more
[CPU PLM] Editor crashes while generating lightmaps.
How to reproduce: 1. Open attached project.2. Open StarterArea Design scene.3. Press Generate Lighting in the Lighting Window. Notic... Read more
Missing Profiler.EndSample (BeginSample and EndSample count must match) ...
This bug also causes URP test runner tests failing. Steps:1. create project with URP template2. open sample scene3. hit play4. open ... Read more
[Animation] Unable to add key to recording Animation when changing mode ...
Unable to add key to recording Animation when changing mode of WindZone from Directional to Spherical Steps to Reproduce: 1. Create ... Read more
[2017.4][UWP] Player crashes with GrabPass shader
Steps to reproduce:1. Download and open the attached project2. Build project for UWP (.NET or IL2CPP) Results: Player crashes. Asser... Read more
[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...
Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor