Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.3.0-preview.2
Issue ID
1193770
Regression
No
[Timeline] Scrubbing the Timeline animation doesn't work on SubScenes
Reproduction steps:
1. Open "1193770" project
2. Select "Director" GameObject
3. In the Timeline window, scrub through the animation
4. Notice that the main scene GO is animated, while the GO in the SubScene is not
Expected Result: Scrubbing the Timeline animation should work on all loaded scenes
Actual Result: Scrubbing the Timeline animation doesn't work on SubScenes
Reproduced with: 2020.1.0a9, 2019.3.0b8, 2019.2.10f1
Did not reproduce on(Features not yet implemented): 2018.4.12f1, 2017.4.33f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Resolution Note:
Subscenes are a DOTS concept. Fundamentally, they are incompatible with Timeline which works with GameObjects and MonoBehaviours.