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[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene...
How to reproduce:1. Open the "SampleScene" Scene in the user-supplied project2. Wait for the lighting bake to begin3. Observe the cr... Read more
[URP] Terrain with Terrain Lit shader is rendered incorrectly when switc...
To reproduce:1. Open attached project;2. Open "repro" scene;3. Make sure DX11 is the main Graphics API (Edit > Project Settings &... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
[HDRP] Fullscreen Debug Mode does nothing on setting any value after any...
Fullscreen Debug Mode does nothing on setting any value after any option set to Material in Render Pipeline Debug window Steps to re... Read more
[UniversalRP][ARCore][ARFoundation] Camera feed is not rendered if Rende...
How to reproduce:1. Open attached project2. Run and deploy to Oppo Reno Z device Expected result - camera feed is renderedActual res... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
Uninformative logs are printed in the Console after doing "Reimport All"
How to reproduce:1. Create a new project2. Right-Click on any asset in the Project view > Reimport all3. Check the Console after ... Read more
[HDRP][IMGUI]NullReferenceException is thrown on Opening Render Pipeline...
NullReferenceException is thrown on Opening Render Pipeline Debug Window Steps to Reproduce:1. Create a new Project with 3D Template... Read more
[HDRP] Screen space refraction does not update until Visual Environment ...
Look at the video starting at 0.55 (see core issue) or 1) Make a refracting material Surface type: Transparent Refraction model: Sph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor