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[UI] The preview icon of the Lighting Settings Asset is missing
[UI] The icon preview of the Lighting Setting Asset is missed Steps to repro:1. Open attached project and 'ProgressiveLightmappingEx... Read more
[TreeCreator] [Preset] Tree properties changes in the scene on changing ...
Tree properties changes in the scene on changing the properties in Tree preset asset and vice versa. Steps to repro:1. Create a new ... Read more
[IMGUI] Translucency Color text is clipped in Tree preset asset
Translucency Color and Shadow caster Resolution text is clipped in Tree root node.In Branch group under Shape property most of the s... Read more
Particle System is not Rendered in the Game window when using cmd.DrawRe...
Steps to reproduce:1. Open user's attached project2. Open "Offscreen Rendering" scene3. Enter Play mode4. Notice that particle Syste... Read more
"Unexpected node type error" is thrown when loading Library/EditorOnlySc...
Unexpected node type error is thrown on opening UI Element project Steps to reproduce:1) Open attached project Expected Result:Proje... Read more
[UI Element] ScrollBar is missing for Section component window for UI El...
Difficult to look all information from Section component like USS Basics window because Scroll bar is missing Steps to reproduce:1) ... Read more
[macOS Catalina] Scene viewport appears pixelated when disabling Scene L...
How to reproduce:1. Create a new project2. Go to Window -> Rendering -> Lighting settings3. In the Scene tab -> Environment... Read more
[Packman] No meta file error is thrown on installing 2D SpriteShape package
No meta file error is thrown on installing 2D SpriteShape package Steps to Reproduce: 1. Create a new Project2. Window > Package ... Read more
Models have different colors in Editor that in Maya/Blender
Reproduction steps:1. Look at "Maya(1-2)" image2. Open "1195182" project3. Look in the Game view4. Compare the "Maya" image and the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor