Search Issue Tracker
By Design
Votes
0
Found in
2017.4
2018.4
2019.2
2019.3
2020.1
2020.1.0a3
Issue ID
1195182
Regression
No
Models have different colors in Editor that in Maya/Blender
Reproduction steps:
1. Look at "Maya(1-2)" image
2. Open "1195182" project
3. Look in the Game view
4. Compare the "Maya" image and the Game view
Expected Result: The Game Objects have the same colors as in Maya or Blender
Actual Result: The Game Objects have different colors to Maya or Blender
Reproduced with: 2020.1.0a12, 2019.3.0b10, 2019.2.12f1, 2018.4.12f1, 2017.4.34f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (2020.1.X):
Disabling 'sRGB Albedo Colors' in the model importer settings fixes the issue.