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0
votes
Won't Fix

OnValidate fails to Undo the changes when one variable depends on another

Scripting

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Nov 14, 2019

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Version/s: 2017.4, 2018.3.2f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more

0
votes
Not Reproducible

Override is not applied to the field after script compilation

Scene Management

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Nov 14, 2019

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Version/s: 2020.1.0a13

Steps:1. Open attached project and load SampleScene2. Select GameObject prefab instance in the scene==>It has 'FloatVariable' val... Read more

0
votes
Fixed

[Android] Device with OS version lower than 9 won't run Vulkan

Mobile Graphics

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Nov 14, 2019

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Version/s: 2020.1.0a14

Steps to reproduce:1. Open new project2. In player settings deselect Auto Graphics API and leave only Vulkan3. Build for Android Exp... Read more

0
votes
Fixed

3D object loses its Shader in the build when there is a Local keyword in...

Shaders

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Nov 14, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open User's attached project "ShaderFeatureLocalStrippingIssue-2019.3.zip"2. Open SampleScene3. Enter Play mod... Read more

0
votes
Fixed

Settings Manager package Sample throws errors when it is imported

Package: Settings Manager

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Nov 14, 2019

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Version/s: 0.1.0-preview.8, 1.0.0

Reproduction steps:1. Open user's attached project "Settings_Manager_package_Sample"2. Open the Package Manager and select the Setti... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

1
votes
Fixed

Invalid REST API request received - unauthorized client ip address is th...

WebRequest

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Nov 14, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip addr... Read more

0
votes
Duplicate

[IL2CPP] converting double to uint32 results in wrong value

IL2CPP

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Nov 14, 2019

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Version/s: 2018.4, 2018.4.12f1, 2020.1

How to reproduce:1. Build the attached project with IL2CPP backend.2. Run the player3. Check the "UInt32Max" and "Back to Uint32" va... Read more

1
votes
Fixed

RaycastResult.sortingLayer always returns the default Layer when Raycast...

2D

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Nov 14, 2019

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Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more

1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more

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