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EventSystem GameObject is not created when creating a UI GameObject and ...
How to reproduce:1. Create a new project or open an existing one2. Create any UI GameObject3. Save the automatically created EventSy... Read more
[FbxExporter] Exported FBX's RelPath ofTexture is incorrect
To reproduce:0) Extract attached project into C:\Project\FbxExporterTest-2019.101) Open attached project and scene2) Right-click on ... Read more
Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...
How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more
[IL2CPP] [Android] [iOS] HttpClient content stream freezes with no error...
Steps to reproduce:1. Open user's attached project "DownloadTester.zip2. Build for iOS and deploy the Xcode project to the iOS devic... Read more
[Vulkan] [HDRP] Freeze and/or crash when a Material with an HDRP shader ...
Steps to reproduce:1. Open a project with HDRP2. Set Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other... Read more
[IL2CPP] Crash on il2cpp::vm::Field::GetValueObjectForThread in build wh...
Steps to reproduce:1. Open the attached project ("1199942.zip")2. Build and run the project (File -> Build Settings... -> Buil... Read more
Changing Light's Type changes unit of measurement but keeps the same In...
Reproduction steps:1. Create a new HDRP Template project2. Create empty GameObject and attach a Light Component to it3. Change Light... Read more
[Preset] Intensity parameter of a Default Light Preset is not applied af...
How to reproduce:1. Open attached project ("RePro.zip")2. Open SampleScene scene3. Create new Directional Light in the Hierarchy win... Read more
[Subgraph] NullRef exception when attempting to copy/paste subgraph effects
Repro steps:1. Create two Visual Effect Graphs2. Open one and drag the other one in its window to use it as a subgraph3. Select the ... Read more
Blender Meshes get illuminated too brightly when Directional Light Cooki...
Steps to reproduce:1. Download and open attached project2. Open "SampleScene" scene3. Select "Directional Light" in the Hierarchy wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0