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[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
[2D] Sprites with spritePackingTag are not compressed even if Legacy Spr...
To reproduce:1) Open the attached project (SpritePackingTag.zip)2) Examine both sprites in the inspector Expected: Both have same si... Read more
[Vulkan] Crash in vk::CommandBuffer::WriteTimestamp when opening Editor ...
To reproduce:Create a new project with -force-vulkan CRASH! Reproduced in 2020.1.0a15Not reproduced in 2020.1.0a14Note: Changesets o... Read more
[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changedUser needs to reassign the Material then only leaf c... Read more
Memory usage keeps growing indefinitely when building Sprite Atlases
Reproduction steps:1. Open "1200814" project2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Sele... Read more
Collab's drop down button "Start now!" doesn't work when clicked
To Reproduce- Open a new unity project- Navigate to the collab button (top right of unity, called Collab with a drop-down arrow)- Pr... Read more
[XR Management] Package conflict errors are thrown when both Magic Leap ...
Package conflict errors are thrown when both Magic Leap and Windows MR loaders are downloaded and added to XR Plugin Management. Ref... Read more
[Themes] Descendant letters are clipped in Project Setting window with I...
Descendent letters are clipped in Project Setting window with Inter(Default) font is set in Editor Font Steps to Reproduce: 1. Creat... Read more
Clearing bake data does not sync to game view or scene view immediately
To reproduce:1) Open the attached project and scene2) Note down how it looks (right view in the screenshot)3) Open Lighting Window4)... Read more
MaterialEditor.PropertiesDefaultGUI do not use correct Rect to draw whil...
GUILayoutUtility.GetRect do not give the correct Rect while in preset.MaterialEditor.PropertiesDefaultGUI do not use correct rect wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor