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Batch mode async method invoked from -executeMethod unexpectedly termina...
How to reproduce:1. Extract "AsyncExecuteAndWait.zip" project2. Open the project (the Library must be rebuilt with every Unity versi... Read more
Baking lightmaps with cache server enabled returns incorrect lightmaps
When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved o... Read more
[Subgraphs] Exposing an output make it impossible to open the VFX using ...
Repro steps:1. Create a new VFX asset and open it2. Create a node (i.e. Add), right click on it and convert it to a subgraph operato... Read more
UnityEngine.Events : InvalidOperationException: EnsureRunningOnMainThrea...
When updating a project from 2019.3 (where all tests pass) to 2020.1.0b15. Test now fail with the below errors. InvalidOperationExce... Read more
[Outputs] Lit particles do not support the 'After Post Processing' rende...
Repro steps:1. Create a new VFX2. Convert the output to a Lit Quad output3. Select the output and in the inspector click on the HDRP... Read more
[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...
Repro steps:1. Open attached project2. Build and run on Oculus Quest/Go3. Observe the Game View in the headset Actual: The right eye... Read more
[Mobile Notifications] Type dropdown text overlaps with its icon in the ...
Type dropdown text overlaps with its icon on selecting "Small Icon" OR "Large Icon" option in the "Notification icons" list under "M... Read more
CharacterController is temporarily getting slowed due to high step offse...
How to reproduce:1. Open attached project "CharacterController.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, hold W... Read more
Editor Freezes when trying to import 10-bit video
Steps to reproduce:1. Open new project2. Add attached video to project3. Editor will freeze Expected: Editor doesn't support 10-bit ... Read more
[Perforce] Unity Editor drastically slows down if a currently connected ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect to your MFA enabled server via P4V and th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor