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Crash on SpookyHash::Short when continually interrupting auto-generating...
Steps to reproduce:1. Open the attached project ("1205313.zip")2. Open "Lights and Shadows" Scene3. Select "Point Light", "Spot Ligh... Read more
Standard Shader loaded from Asset Bundle loses transparency in Game View
How to reproduce:1. Open the attached 'Transparent Shader Asset Bundle Issue.zip' project2. Open 'SampleScene' Scene3. Enter Play Mo... Read more
[URP] Bake Indirect lighting generates an artifact in a specific area
Repro steps:1. Open attached project2. Generate Lighting3. Observe the Scene and Game Views Actual: An artifact is generated in the ... Read more
[Quick Search] Properties of the background window highlights on selecti...
On selecting options in the "Search Filter Window" panel, background window properties get highlighted, refer attached video. Steps ... Read more
[Linux Hub] A new instance of the Hub does not have a Taskbar icon
How to reproduce:1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on itActual results: Hub appears o... Read more
[InputSystem] Problem with button state after deactivating and reactivat...
-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more
[Sprite Editor] Slider handle of Zoom in/out gets disappear on maximizin...
Zoom in/out Slider handle is disappeared when maximizing "Sprite Editor" window, refer attached video Steps to repro:1. Create a new... Read more
Mesh Inspector becomes slow to use when inspecting a large Mesh with Ble...
Steps to reproduce:1. Open the attached project2. Select the "RigidComplex" asset in the Project panel3. Click the arrow to its righ... Read more
Prefab is placed incorrectly when dragging it from Project window to Hie...
How to reproduce:1. Open the attached 'project-1205276.zip' project2. In the Hierarchy window expand 'Cube'3. Drag the 'Cube' prefab... Read more
Editor crashes while user closes the newly created empty project
Steps:1. Create a new project2. Close the Editor==>Editor crashes Please, take a look into attached movie for detailsNote: Only 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS