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[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
GameObjects with Mesh Colliders jitter erratically when colliding with e...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the Space key for a few ti... Read more
[UNET] Network Manager is kept in memory on Play mode exit when Network ...
How to reproduce:1. Open the attached project "1206943.zip"2. Open the Empty Scene and enter Play mode3. Notice that nothing happens... Read more
A Unity project including com.unity.entities will not build in IL2CPP on...
User cannot build for IL2CPP when using the entities package. Regressed version - 2020.1.0a17 c64fb017 (landed Dec.19) Repro Steps:-... Read more
[UIElements] ArgumentException error is thrown on opening UIElements Edi...
ArgumentException: Invalid path error is thrown on opening UIElements Editor window. Steps to repro:1. Create a new Project.2. Asset... Read more
Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more
[Addressables] Image of the asset type is collapsed and not visible when...
How to reproduce:1. Open the attached project ("case_1206899-AssetReferenceUIBug.zip")2. Open the repro scene ("SampleScene")3. Sele... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce:1. Open user-submitted project (ReproductionProject)2. Open Window > Mecanim Event Editor3. Select Add clip from... Read more
Dynamic objects are included in shadowmaps when baking static Reflection...
How to reproduce:1. Open "SampleScene" from the attached project2. Open Lighting Settings window3. Click "Generate Lighting" and wai... Read more
[Timeline] Unable to see an added GameObject to any track in the Timelin...
Unable to see an added GameObject to any kind of track in the Timeline window, even though it gets attached.Refer attached Video. St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS