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[ARFoundation][Android] OnDisable takes a significant amount of time
Repro steps:1. Open attached project2. Build and Run on Android with Development Build and Autoconnect Profiler checked3. Attach the... Read more
[Input System] Action can only be triggered by one of the Action Maps wh...
Reproduction steps:1. Open user's attached project "InputSystemBug2" and scene "SceneWithControlScheme"2. Enter Play Mode3. Press th... Read more
[Input System] Console errors appear when you save Input Action asset af...
Steps to reproduce:1. Create and open a new project with the "Input System" package2. Create a new folder in the Project window and ... Read more
"Assertion failed on expression" errors when using IMGUIContainer from "...
Using IMGUIContainer to create a window (with GUILayout.Window()), causes multiple assert failed messages:Assertion failed on expres... Read more
Animation window preview shows humanoid character legs bent backwards wh...
Steps to reproduce:1. Download and open attached "FeetBug" project2. In the Project window select "Humanoid Bot", then "Avatar", the... Read more
PhotoCaptureFrame Fails to Provide Camera Matrices on HoloLens 2
1. With the same Unity App built on top of Unity PhotoCapture and PhotoCaptureFrame API, it is able to take photo and retrieve Camer... Read more
Assembly definition define constraints are incompatible when using globa...
How to reproduce:1. Open the user's attached project2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and in... Read more
[HDRP] Ambient occlusion effect does not work correctly with dynamic res...
1. To repro, extract the zipped unity project (AmbientOcclusionBug.zip), play the SampleSceneHow I made this project: Downloaded HDR... Read more
[HDRP] Properties name under "General Settings" overlaps with its input ...
Properties name get overlap with its input field under "General Settings" in the "HDRP Default Settings" from "Project Settings" win... Read more
[2D] Dropdown icon for "Raycast Padding" property doesn't work under "Te...
"Raycast Padding" property dropdown icon under the "Text" component is not getting clicked, refer the attached video. Steps to repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS