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0
votes
Fixed

Crash on inspecting Dictionary contents, which include an enum, when deb...

Mono

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Jan 09, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.1

Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more

0
votes
Fixed

[Tilemap] Crash when upgrading project to newer version of URP

Package: 2D Render Pipeline

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Jan 09, 2020

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Version/s: 7.1.6

After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more

0
votes
Won't Fix

[HDRP] There is a vertical shift between Forward and Deferred camera whe...

Package: Scriptable Render Pipeline HD

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Jan 09, 2020

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Version/s: 8.0.0 staging

1) change manifest to point to your SRP directory2) load scene tmp3) Select game object MSAA Camera4) Switch from Forward to Deferre... Read more

0
votes
Won't Fix

An artifact is visible in the Console's Clear button when Windows displa...

Themes

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Jan 09, 2020

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Version/s: 2018.4, 2018.4.12f1

How to reproduce:1. In the Windows Display settings set scaling to 150%2. Create and open a new project3. Observe the 'Clear' button... Read more

0
votes
Fixed

[WebGL] Build fails with Developement and AllowDebugging options

WebGL

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Jan 09, 2020

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Version/s: 2019.1.0a5, 2019.2.17f1

Steps to reproduce:1. Open original users project "AutoBuild.zip"2. In top menu press Build -> Dev_AllowDebugging Expected result... Read more

0
votes
Postponed

EventType.DragUpdated is being called when the calling Window is unfocused

IMGUI

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Jan 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Click and drag the "Dra... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

0
votes
Fixed

Animation window records the wrong Animation when recording a frame wher...

Package: Timeline

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Jan 09, 2020

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Version/s: 1.2.0

1. Open the attached project "1210312.zip"2. Open the Sample Scene3. Open the Timeline window and select Cube GameObject4. Select fr... Read more

0
votes
Fixed

Memory corruption in ShaderVariantCollection

Graphics - General

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Jan 09, 2020

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Version/s: 2020.1.0a19

Steps to reproduce:0. Start Unity Editor on Windows (if you can't reproduce, try using -debugAllocator)1. Open project from https://... Read more

0
votes
Fixed

Editor crashes when baking the project with Shadowmask lighting mode on OSX

Progressive Lightmapper

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Jan 09, 2020

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Version/s: 2019.3.0a10, 2019.3.6f1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window click Genera... Read more

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