Search Issue Tracker
[Camera] Camera prefab continuously updated on resetting the camera comp...
Mouse cursor flickers continuously on resetting Camera prefab. Steps to repro:1. Create a new Project.2. Create a prefab of the Main... Read more
MissingReferenceException is thrown when entering Play Mode with Reload ...
How to reproduce:1. Open the project from the attached file "1214031.zip"2. In the Hierarchy window, select the "Quad" GameObject3. ... Read more
[Scripting][Mac] Script throws NullReference errors on OnEnable() though...
To reproduce:-Create a new unity project-Import the attached script or copy from below (Project Window -> Import new asset)-Creat... Read more
[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...
With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
LODGroup Camera Slider gets offset from mouse cursor when dragging
Steps to reproduce : - create or find any object with LODGroup- try to move the LOD in the Inspector and notice the slider will be o... Read more
[Mobile]Shader becomes black and white with different behavior when usin...
Steps to reproduce:1. Open User's attached project "ShaderLearning.zip"2. Enter Play mode to notice the Shader behavior3. Build it t... Read more
[MacOS] No error is thrown on Metal Graphics API when shader texture/sam...
Reproduction steps:1. Open attached project "shader_error"2. In the Project window, select "UnrecognizedSamplerErrorNotReportedOnMet... Read more
Reading from PS4 controller fails after the built project loses focus if...
Repro steps:1. Open the user's attached project "crap.zip"2. Make sure that "Visible in Background" is disabled in Project Settings ... Read more
CPU Profiler 'Show Related Objects' panel contains random names
How to reproduce:1. Open the attached project2. Build & Run the project3. Connect Profiler to the player (Windows > Analysis ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS