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0
votes
By Design

Editor uses path to Android SDK which was set manually even when flagged...

Mobile

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

To reproduce:1. Open the user's attached project2. Have Android SDK in an external location3. Set the path to that external Android ... Read more

5
votes
Fixed

[Asset Pipeline V2] AssetDatabase.FindAssets() with label filtering is ...

Asset - Database

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Jan 30, 2020

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Version/s: 2019.2.0a5, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1215544.zip' project2. Make sure that the project is using Asset Pipeline Version 2 (... Read more

0
votes
Fixed

[Unity NetCode] Console error appears when generating Ghost Authoring co...

Package: Unity Netcode

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Jan 30, 2020

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Version/s: preview.1-0.0.2

Steps to reproduce:1. Create a new project2. In the Hierarchy window, create and select an empty GameObject3. In the Inspector windo... Read more

0
votes
Fixed

Prefab mode loads the scene instead of the Prefab when Domain reload is ...

Package: Entity Component System (ECS)

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Jan 30, 2020

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Version/s: 0.5.0

How to reproduce:1. Download and open the attached project "1215498.zip"2. Open the Sample scene3. Enter Play mode4. Exit Play mode5... Read more

0
votes
Fixed

[Shadergraph] Subgraphs break when copied from one project into another ...

Package: Shader Graph

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Jan 30, 2020

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Version/s: 7.1.7

Several subgraphs break when copied from one Unity Project into another. The error reported has to do with GUID.This is a serious pr... Read more

1
votes
Fixed

[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...

MacOS

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Jan 29, 2020

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Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (GCKitSampleMac.zip)2. Make sure the macOS is logged in with Game Center3. Build and... Read more

0
votes
Fixed

Timeline window starts lagging when dragging elements if the timeline ob...

Package: Timeline

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Jan 29, 2020

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Version/s: 1.1.0

How to reproduce:1. Create new project2. Import the "Timeline_Package.unitypackage" package3. Open the "ReproScene" (already takes s... Read more

0
votes
Fixed

Results of Texture ScaleMode is not intuitive when parent has a width or...

UI Toolkit

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Jan 29, 2020

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Version/s: 2018.3, 2020.1.0a21

if i have an image in a container with width set to a fixed value ( ie 128px ) and height set to auto, and i add an Image, with scal... Read more

0
votes
Fixed

[XR][Oculus Quest][Oculus Go] XRDevice.isPresent always returns false

XR SDK

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Jan 29, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Repro steps:1. Open attached project2. Build and Run on Quest/Go3. Observe the log Actual: XRDevice.isPresent always returns false R... Read more

10
votes
Fixed

Asset Bundles fail to load when using async loading methods

Asset Bundles

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Jan 29, 2020

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Version/s: 2018.4.16f1

How to reproduce:1. Open 'SampleScene' from attached project2. Start Play mode3. In Game window click "Load Broken"4. Inspect Consol... Read more

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