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“ArgumentNullException” and Enum/Keyword errors are throw in the Console...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. In Library find “... Read more
Graphics Settings shows default values instead of the real values in the...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter Play Mode.4.... Read more
Default Parent gets removed when entering Play mode
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Set it as Default Parent4. Enter Play mode5. Observe ... Read more
Documentation link leads to "We couldn't find the page you're looking fo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Physics LowLevel Settings (Assets > C... Read more
Deleting multiple Tags throws “NullReferenceException”, and "Retrieving ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
[iOS] The Player crashes or freezes on "Emit() at ParticleSystem" when s...
Steps to reproduce:1. Open the “IN-116035” project2. Build and deploy the project on the device3. Follow the “How to enter the battl... Read more
Text is cut off in Viewport when adding Tint Filter function to Element ...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. In Library find “... Read more
Warning is thrown when a specific layout is used after script recompile
Steps to reproduce:1. Create and open a new project2. In the menu bar click (Layout → Load Layout from File…). and select the attach... Read more
Material Component has two horizontal lines under it when its foldouts a...
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more
Some selected Mesh Renderer Materials lead to Assets folder when pinged
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Open Select Material window in the Inspector (Mesh Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor