Search Issue Tracker
Fixed
Votes
0
Found in
6000.2.0a8
6000.2.6f1
6000.3.0b3
Issue ID
UUM-119539
Regression
Yes
“ArgumentNullException” and Enum/Keyword errors are throw in the Console when setting Element Cursor property to None in Transitions Animations
Steps to reproduce:
1. Create new Unity project
2. Open UI Builder window (Window > UI Toolkit > UI Builder)
3. In Library find “Label” element and drag it to Hierarchy
4. In Inspector window scroll down and find “Transition Animations”
5. In “All 0s Ease 0s” > Property select Cursor > none
6. Observe the Console window
Actual results: Errors “ArgumentNullException” and “Trying to read value of type Enum while reading a value of type Keyword” are thrown in the Console window
Expected results: No errors should be thrown in the Console window
Reproducible with versions: 6000.2.0a8 (6bc6fbc26ac6), 6000.2.6f1, 6000.3.0b3
Not reproducible with versions: 6000.0.58f1, 6000.1.16f1, 6000.2.0a7 (54cbf955d0e8)
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-116350