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[Mac][Metal] Camera "Clear flags" set to Don't clear still clears in Mac...
Reproduction steps:1. Open the project from the attached file "1217627.zip"2. Build and run the project setting the target platform ... Read more
[SerializeReference] EditorUtility.CopySerializedManagedFieldsOnly does ...
When trying to transfer field values between 2 System.Objects using EditorUtility.CopySerializedManagedFieldsOnly, any object that e... Read more
[XR][XR SDK][Postprocessing] Screen Space Reflections are misaligned bet...
How to reproduce:1. Open attached project ("1217591-Repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Screen S... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more
[XR][XR SDK][Postprocessing] Game view is grey when using PostProcessing...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Make sure Single Pass Instanced mode is set4. En... Read more
[XR][PostProcessing] Ambient Occlusion is misaligned when using Single P...
How to reproduce:1. Open attached project ("1217583-repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Post-pro... Read more
[HDRP] Switching from HDRP to URP causes all lights to have their intens...
Reproduces in SRP 7.1.8 and 4.10.0. Could not test master as it has compile errors. Repro steps:1. use a project with both HDRP and ... Read more
[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...
Steps to reproduce:1. Open the attached project (case_1217556.zip)2. Enter Play Mode3. Take note of the Object types outputted to th... Read more
Editor Crash when upgrading HDRP Material to latest version with DXR ena...
Found with 2020.1.0a23 w/HDRP 7.2.0 Repro :- Open attached project (hdrp template with RTX enabled)- Open sample scene- Go to Edit &... Read more
Cloth still uses gravity when "Use Gravity" is unchecked
Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project2. Select "Plane" in the Hierarchy window3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor