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0
votes
Won't Fix

[Mac][Metal] Camera "Clear flags" set to Don't clear still clears in Mac...

MacOS

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Feb 06, 2020

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Version/s: 2017.4, 2018.4.16f1, 2020.2

Reproduction steps:1. Open the project from the attached file "1217627.zip"2. Build and run the project setting the target platform ... Read more

0
votes
Fixed

[SerializeReference] EditorUtility.CopySerializedManagedFieldsOnly does ...

Serialization

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Feb 06, 2020

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Version/s: 2018.1

When trying to transfer field values between 2 System.Objects using EditorUtility.CopySerializedManagedFieldsOnly, any object that e... Read more

1
votes
Fixed

[XR][XR SDK][Postprocessing] Screen Space Reflections are misaligned bet...

XR SDK

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("1217591-Repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Screen S... Read more

2
votes
Won't Fix

[XR] Both eyes have different lighting when Deferred rendering is used w...

XR SDK

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Feb 06, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more

4
votes
Fixed

[XR][XR SDK][Postprocessing] Game view is grey when using PostProcessing...

XR SDK

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Make sure Single Pass Instanced mode is set4. En... Read more

1
votes
Fixed

[XR][PostProcessing] Ambient Occlusion is misaligned when using Single P...

Package: PostProcessing

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Feb 06, 2020

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Version/s: 2019.1, 2019.3, 2019.3.0f6

How to reproduce:1. Open attached project ("1217583-repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Post-pro... Read more

1
votes
Fixed

[HDRP] Switching from HDRP to URP causes all lights to have their intens...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 4.10.0

Reproduces in SRP 7.1.8 and 4.10.0. Could not test master as it has compile errors. Repro steps:1. use a project with both HDRP and ... Read more

0
votes
Fixed

[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...

IL2CPP

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Feb 06, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1217556.zip)2. Enter Play Mode3. Take note of the Object types outputted to th... Read more

0
votes
Fixed

Editor Crash when upgrading HDRP Material to latest version with DXR ena...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 7.2.0

Found with 2020.1.0a23 w/HDRP 7.2.0 Repro :- Open attached project (hdrp template with RTX enabled)- Open sample scene- Go to Edit &... Read more

0
votes
Fixed

Cloth still uses gravity when "Use Gravity" is unchecked

Physics

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Feb 06, 2020

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Version/s: 2019.3.1f1, 2020.1.0a21

Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project2. Select "Plane" in the Hierarchy window3. I... Read more

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