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[Preset] "Supported Aspect Ratios" dropdown icon overlaps with window la...
On creating preset of "Player Settings", Dropdown icon of "Supported Aspect Ratios" under "Resolution and Presentation" and "Preload... Read more
Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()
How to reproduce:1. Open attached project "Case_1218663"2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 2020.... Read more
Editor freezes when trying to serialize generic type with SerializeRefer...
How to reproduce:1. Open the attached "1218652.zip" project2. In the Project window "Assets" folder right-click -> Create -> T... Read more
[HDRP] Real-time Planar Reflection Probe stops reflecting at the end and...
Reproduction steps:1. Open the attached project "PlanarReflectionProbe1.zip"2. Open "SampleScene.unity" under "Assets/Scenes" folder... Read more
Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...
How to reproduce:1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f12. Update HDRP to 7.2.0 or 7.2.13. Go to Window->R... Read more
App crashes after 10 minutes of playing video and switching Scenes
Steps to reproduce:1. Open User-supplied project2. Build on Android3. Wait for 10-15 mins Expected: the app forcefully closesActual:... Read more
[Shadergraph] Changing mode of color property from HDR to Default does n...
Reproduces on Master (bcdb37f295) and 4.10.0 Repro steps:1. Use Universal RP2. Create a PBR Shader3. Create a Color property4. Set t... Read more
Profiler Rendering module and Game window Stats tab display different am...
How to reproduce:1. Open the attached 'project-1218591.zip' project2. Enter Play mode3. In the Game window open the Stats tab and ob... Read more
[Lumin] Building for Lumin ignores raw .C or .CPP plugin files
How to reproduce:1. Open attached project ("NativeCodeTest.zip")2. Open "NativeCode.cpp" with Code Editor (Assets->Plugins->Na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor