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0
votes
Fixed

Cloth does not correctly bend and fall when in contact with a Collider

Cloth

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Feb 12, 2020

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Version/s: 2019.2.0a7, 2019.3.0f6

To reproduce:1. Open attached project ("case_1219030.zip")2. Open Assets > Scenes > "SampleScene" scene3. Press Play and obser... Read more

0
votes
Fixed

[FrameDebugger] Preview of textures inside FrameDebugger do not close on...

MacOS

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Feb 12, 2020

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Version/s: 2020.1.0a21, 2020.1.0a23

Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attac... Read more

0
votes
Won't Fix

[HDRP] Window content does not refresh correctly when using Reset in Deb...

Package: Scriptable Render Pipeline HD

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Feb 12, 2020

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Version/s: 7.2.0

Version tested: 7.2.0 + 2019.3.1f1, 8.0.0 + 2020.1.0a23 Steps to reproduce:1) Create an empty HDRP scene2) Go to Window -> Render... Read more

0
votes
Not Reproducible

[ProBuilder] AutoSwitch message wrap cuts off at the last letter regardl...

Package: Probuilder

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Feb 12, 2020

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Version/s:

To Reproduce:- Open Unity- Install Probuilder (Window -> Packagemanger -> Probuilder -> Install)- Open Probuilder Window (T... Read more

0
votes
Duplicate

[HDRP] Skinned mesh blinking when using multiple scene/game views on mac

Package: Scriptable Render Pipeline HD

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Feb 12, 2020

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Version/s: 7.1.8

1) Open the project2) Split the Scene/Game view like in the video3) Move your mouse like in the video Notice the skinned mesh charac... Read more

0
votes
Fixed

ImageConversion EncodeArrayToJPG is strecthing and cropping the texture ...

Texture

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Feb 12, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project "EncodeArrayToJPG.zip" and scene "SampleScene"2. Enter Play mode3. In Project window, righ... Read more

0
votes
Fixed

[URP] Cascade values truncated on selecting Two or Four Cascades in Shad...

Package: Scriptable Render Pipeline Universal

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Feb 12, 2020

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Version/s: 7.0.1, 7.1.1, 7.1.5, 7.1.8, 7.2.0

Cascade values truncated on selecting Two or Four Cascades in Shadows under UniversalRenderPipelineAsset Steps to Reproduce: 1. Crea... Read more

0
votes
Won't Fix

[Android] [IL2CPP] Switch statements with 1023 or more cases will not be...

IL2CPP

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Feb 12, 2020

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Version/s: 2017.4, 2017.4.32f1

How to reproduce:1. Download and open the attached project "1218998.zip"2. Build and run Expected result: "Switch worked" is written... Read more

0
votes
Duplicate

Particle instanced by Timeline crashes Editor on death when "Looping" is...

Visual Effects - Legacy

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Feb 12, 2020

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Version/s: 2019.3.0b8, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project "TimelineTest.zip" and scene "SampleScene"2. In Hierarchy window, select "New Timeline" Ga... Read more

0
votes
Fixed

[PackMan] Package Manager renders black on launching when there are unap...

Packman

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Feb 12, 2020

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Version/s: 2020.1.0a16, 2020.1.0a23

If Package Manager window is opened and there are any unapplied changes made to any asset in the project, the package manager is ren... Read more

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