Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2019.3
2019.3.0f6
2020.1
Issue ID
1219010
Regression
No
ImageConversion EncodeArrayToJPG is strecthing and cropping the texture in width
How to reproduce:
1. Open attached project "EncodeArrayToJPG.zip" and scene "SampleScene"
2. Enter Play mode
3. In Project window, right-click -> Show in Explorer
4. Observe the test.jpg and test.png images in the root folder
Expected result: both images look the same, just as the "Assets/test.png"
Actual result: test.jpg is streched and cropped because it does not fit into the width
Reproducible with: 2019.3.1f1, 2020.1.0a23
Could not test with: 2017.4, 2018.4("ImageConversion does not contain a definition EncodeArrayToJPG" is thrown)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a3
Resolution Note (fix version 2020.1):
Verified in:
Version: 2020.1.0b14