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GameObject selection remains active in the Hierarchy window when Inspect...
Steps to reproduce:1. Create a new project2. Select either "Directional Light" or "Main Camera" GameObject3. In the Inspector window... Read more
[OOPP] Dragging Standalone Profiler Window across Monitors with differen...
Dragging the Standalone Profiler Window across Monitors with different Scaling settings changes the Profiler's Menu Bar to the Edito... Read more
[HDRP] Texture 2D Atlas size and Tonemapping is not updated when upgradi...
Steps to reproduce:1. Create a new template project in 2019.3.1f12. Go to Window -> Package Manager and upgrade HDRP to 7.2.03. A... Read more
[Visual Effect Graph] VFX Event Tester window disappears on clicking on ...
-Visual Effect object goes out of focus due to this VFX Event Tester window closes.-After changing colour in the Color picker window... Read more
IndexOutOfRangeException thrown when trying to access Properties
How to reproduce:1. Create a new Project2. Right-click the Scene View3. Select "Properties" Expected Behaviour: No exception thrownA... Read more
[Visual Effect Graph] UnassignedReferenceException errors are thrown on ...
-UnassignedReferenceException and NullReferenceException error is thrown continuously on adding Property Binders after resetting VFX... Read more
[VFX Graph] NullReferenceException on selecting the "V" icon while editi...
NullReferenceException error is thrown on selecting the "V" icon from the "Property Bindings" in "VFX Property Binder (Script)" Comp... Read more
Editor freezes when TextMeshPro Text contains an Enter symbol and Overfl...
Reproduction steps:1. Open attached project "1219055_TMP"2. In the Hierarchy, create a new "Text - TextMeshPro" Game Object3. In the... Read more
[URP][iOS] MSAA has a bigger negative impact on performance when using U...
How to reproduce:1. Open the user-supplied Unity project2. Make sure in the Project Settings > Graphics tab that URP Asset is the... Read more
[macOS] Clicking the 'Overrides' button for Prefabs crashes the Editor w...
How to reproduce:1. Open user-submitted project (OverridesStressTest)2. Open the SampleScene3. Select the 'ManyChildren' GameObject4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor