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0
votes
Won't Fix

[IL2CPP] NotSupportedException in static constructor when building to S...

IL2CPP

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Mar 06, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached (OceanVillage-Unity.zip) project2. Build and run the project Expected result: No exceptions ap... Read more

0
votes
Fixed

[XR][URP] Multipass not rendering right eye

XR SDK

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Mar 05, 2020

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Version/s: 2019.3.0f6

Multipass has recently regressed and stopped rendering in the right eye recently for URP (seemingly any version). Thomas suspects th... Read more

0
votes
Fixed

[Timeline] RTP2: selecting locked clips

Package: Timeline

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Mar 05, 2020

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Version/s:

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3
votes
Fixed

Shadows get unexpectedly culled when adjusting Scene window size, Camera...

Shadows/Lights

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Mar 05, 2020

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Version/s: 2019.2, 2019.3.2f1, 2020.2

Reproduction steps:1. Open the project in "BIR.zip"2. In Scene, zoom out until you can see the entire Shadow of the Cylinder3. Try a... Read more

1
votes
Won't Fix

Unity.Entities.Hash128 ToString doesn't match UnityEngine.Hash128 ToStri...

Package: Entity Component System (ECS)

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Mar 05, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open the attached project (1225490.zip)2. Open the TestScene from the Project window if it is not already open3.... Read more

0
votes
Fixed

[Shuriken]Unable to select any option in Simulate Layers Dropdown in Par...

Visual Effects - Legacy

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Mar 05, 2020

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Version/s: 2020.1.0a26, 2020.2, 2020.2.0a2

In Particle Effects window Simulate layer Dropdown options are not getting selected. Steps to repro:1. Create a new project.2. Hiera... Read more

1
votes
Fixed

[HDRP] [Vulkan] Crash on vk::DataBuffer::CreateResource on opening Shade...

Vulkan

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Mar 05, 2020

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Version/s: 2020.1.0a26, 2020.1.0b1

Editor crashes on importing Shader Graph Sample for HDRP from Package Manager and loading Sample Scene with Graphics API set to Vulk... Read more

0
votes
Duplicate

[UniversalRP][Template] The template scene turns into white or green col...

URP Features

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Mar 05, 2020

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Version/s: 2020.1.0b1

How to reproduce:1. Create a new "Universal Render Pipeline" template project2. Switch platform to Android3. Observe the scene Expec... Read more

1
votes
Fixed

Dynamic Resolution Rendering error when using Depth of Field in URP

Package: Scriptable Render Pipeline Universal

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Mar 05, 2020

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Version/s: 7.1.8

Steps to reproduce:1. Open user-supplied project2. Enter Play Mode with Direct3D12 Expected: there are no visible artifactsActual: t... Read more

0
votes
Fixed

[Terrain] Unable to paint holes smoothly on Terrain by dragging the mouse

Terrain

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Mar 05, 2020

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Version/s: 2020.1.0a25, 2020.1.0b1

Unable to paint holes smoothly on Terrain by dragging the mouse. Steps to repro:1. Create a new project > Create a new Scene.2. G... Read more

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