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OnParticleCollision(GameObject) triggers when there is nothing to collid...
How to reproduce (or just watch attached gif):1. Open my attached project "test1".2. Open scene particlesys.unity.3. Play the scene-... Read more
[Audio] WWW Loaded Audio Clip Does Not Loop
To reproduce:1. Open attached project2. Play main scene3. Wait for the song to finish4. Observe that the audio does not play again a... Read more
Shadowmask mode in the new version of lighting window is not working pro...
To reproduce:1. Open attached project2. Build lighting3. Notice a white static plane with baked shadows from a large static cube beh... Read more
Resampling animation on poses introduces Jitter
To reproduce:1. Open attached project2. Select the animation Tab in the inspector3. Drag MaleAvtar into the preview window to see pr... Read more
Changed Prefab via editor script doesn't keep its changes after saving t...
How to reproduce:1.Open the attached project2. Create a new scene3. Open Window > Bug Editor4. Click the Add Prefab Button in the... Read more
"GC Alloc" in "ColorTween.TweenValue" on button press
Reproduction steps:1. Open the attached project.2. Open the "Main" scene.3. Make sure that game view windows is big enough to see th... Read more
WaitForEndOfFrame in Coroutine doesn't work when using next frame button...
Steps to reproduce:1. Open attached project "test02.zip"2. Open "test" scene3. Press play4. Notice how both messages get printed out... Read more
Save path for collab download ignored if it has non standart characters
Steps to reproduce:1. Select a project from "In The Cloud".2. Use path that has non standard characters(ex: ą č ę ė). Expected behav... Read more
Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...
Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Wait for the crash. NOTE: Commenting o... Read more
Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...
Steps to reproduce: 1. Open attached project "822605.zip"2. Open scene "Untitled"3. Run scene and click button "Audio 2"4. Notice er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed