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Package Manager selection resets to the first item in a list after the p...
How to reproduce:1. Open the attached project "1234438.zip"2. Open Package Manager3. Select All Packages4. Click on any package that... Read more
Invalid kernelIndex errors appear in the console when playing a tutorial...
These errors appear in the console when following the Creator Kit: Puzzle tutorial, or making a new project with the 3d with extras ... Read more
CompositeCollider2D.GenerateGeometry does not regenerate Collider when t...
How to reproduce:1. Open up my attached project2. Add Playground Scene into Hierarchy and Enter Play Mode3. Observe the Collider beh... Read more
[Android] GameObjects with SkinnedMeshRenderer are not being rendered wh...
Reproduction steps:1. Download and open the attached project "1234378.zip"2. Build and run on Android Expected result: Two character... Read more
Mouse position is not in correct coordinate space when accessed from Edi...
Tested on macOS using `"com.unity.inputsystem":"1.0.0-preview.4"`. Using 2 external monitors with the Macbook lid closed. When readi... Read more
Procedural sun is absent from skybox when scene is additively loaded via...
How to reproduce:1. Open user-submitted project (Skybox_Sun.zip)2. Open the Main Scene3. Enter Play Mode4. Note the lack of Sun in t... Read more
[Quick Search] FileNotFoundException thrown on Creating Complete Asset I...
On Creating the "Complete" Asset Index under "Quick Search" from the "Preferences" window, the editor throws FileNotFoundException, ... Read more
[Collab] Collab Tab in Project Settings doesn't update its State until r...
Enabling Collab from Collab toolbar doesn't reflect changes in the Project Settings Collab Tab until it is reopened.Refer to the att... Read more
Acute shadow acne when using two overlapping spotlights
Steps to reproduce: 1. Open the attached project2. If required, bake the scene3. Observe the acute shadow acne on the ceiling of the... Read more
[WebGL 2.0] Application.Quit() Exception when executed in a browser
How to reproduce:1. Open the "1234347" project2. Go to File -> Build And Run3. Wait until the project is built and opened in a br... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS