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[Color Picker] Width of the border of the Alpha Value is not enclosed wi...
Steps to Repro:1. Open new project2. Create Assets > right-click > Create > Material3. Click on New Material > Inspector... Read more
Crash on CullCastersCommon when assigning an infinite value in transform...
Reproduction steps:1. Import the attached .unitypackage to a new project ("CrashReproPack.unitypackage")2. Open "CrashScene"3. Enter... Read more
Collaborate toolbar doesn't work when the project is created from the Un...
How to reproduce:1. Create a new project in Unity ID > Projects > Create New Project (https://developer.cloud.unity3d.com/proj... Read more
RigidBody Constraints are not applied when a Collider is added at runtim...
How to reproduce:1. Open tester-attached project (ConstraintsBugRuntime.zip)2. Select the 'PlayerSpawner' GameObject3. Next to the '... Read more
[ECS] Entity Debugger Inspector throws NullReferenceException when inval...
Reproduction steps:1. Open attached project "BadEntity.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window, s... Read more
[macOS] .bundle plugins are not linked on Xcode project export
Reproduction steps:1. Open project in "nativePluginOSX2.zip"2. Build for Standalone (make sure "Create Xcode Project" is selected in... Read more
Warnings about a class existing in multiple namespaces in a single file ...
How to reproduce:1. Create a new project2. Download UniRx from https://github.com/neuecc/UniRx3. Drag UniRx files into the project's... Read more
Prefab changes are not applied and an error occurs when changing fields ...
How to reproduce:1. Open the attached project (SeralizedRefBug.zip)2. Select the GameObject in the Hierarchy window3. In the Inspect... Read more
[XR][Post Processing] Image has horizontal blur when using built-in XR S...
How to reproduce:1. Open SampleScene from "SinglePassBlur.zip"2. Start Play mode3. Inspect text in Game view while toggling Post-pro... Read more
An existing Scene gets overwritten when importing a Custom Package
Repro steps:1. Open the attached project "import-overwrite.zip"2. Note that the scene "SampleScene2.unity" is empty and open scene "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS